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Panzerwerfer 42 Multiple Rocket Launcher

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Panzerwerfer Rocket Icon COH2 Ostheer
Panzerwerfer 42 Multiple Rocket Launcher
Panzerwerfer Rocket picture COH2 Ostheer
Role Half-track multiple rocket launcher
Unit Cost 360Icon Manpower COH2 Small.png 360
85Icon Fuel COH2 Small.png 85
12Icon PopCap COH2 Small.png 12
Upkeep per Minute -18Icon Manpower COH2 Small.png -18
Produced By Heavy Panzer Korps
Primary armament 15cm Nebelwerfer 42
Secondary armament 1x 7.92mm MG 42
Health 160Icon Health Small.png 160
Armor Front: 20
Rear: 10
Max. Speed 6.8m p/s

The Panzerwerfer 42 mounts a ten-tube 15cm Nebelwerfer launcher on an armored half-track chassis. The saturation barrage is deadly against infantry and other light targets.

Barrage weapon. Effective against static targets. Fire and relocate.

Abilities Edit

Ability Panzerwerfer Rocket Barrage COH2 Ostheer 15cm Rocket Barrage Edit

  • Activation: Select Area
  • Cooldown: ? seconds

Info here. Need info on damage, cooldown that reduces with veterancy.

Ability Counter Barrage Mortar COH2 Ostheer Counter Battery Edit

  • Activation: Toggle Ability
  • Cooldown: ? seconds (also cooldown time between toggle?)

Info here. Need info on being immobile and disablement of other barrages.

Ability Panzer Tactician COH2 Ostheer Panzer Tactician Edit

The Panzer Tactician ability comes with quite some commanders and is automatically unlocked on (almost) all vehicles when the necessary command points are reached. Smoke can be a powerful tool, especially in defensive manoeuvres. One of the great strengths of this ability is that it doesn't need a lot of micro like the Mortar or the USF Sherman. When your vehicle is in danger, press the button and for eight seconds the vehicle will spew smoke out of its canisters and conceal your vehicle immediately.

Activation of this ability does not interrupt any move commands, so use it when the time is just right. Be aware that enemy guns can still use the attack-ground command and fire through the smoke. If the terrain is flat and the path of your vehicle doesn't change, enemy guns can still deliver the final blow to your vehicle this way.

Upgrades Edit

Upgrade Spotting Scopes COH2 Ostheer Spotting Scopes Edit

Two Commanders provide the the Wehrmacht Ostheer player with Spotting Scopes. The upgrade arrives in the mid-game at 5 Command Points, where your light vehicles (if kept alive) and the first tanks can start to profit from the extra sight radius it gives. The scopes doubles the sight radius on the vehicle that upgrades them.

Keep in mind that the scopes only grant extra vision when the vehicle is stationary. It can't even rotate in place, so try to support your vehicles that have a fixed turret.

Although the scopes are a fantastic way to see enemies early, be careful with your Panzerwerfer. It is extremely fragile and easily killed. Because of this, your Panzerwerfer should be behind your lines or even in your base when it's not firing. It is up to you to decide if it's a good investment to upgrade the scoped on this vehicle.

Tactics Edit

Info here.

Veterancy Edit

Veterancy1 CoH2 Level 1 Veterancy:
  • Unlocks the 'Counter Barrage' ability
Veterancy2 CoH2 Level 2 Veterancy:
  • -20% scatter
  • -40% barrage recharge
Veterancy3 CoH2 Level 3 Veterancy:
  • +33% range

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