|Special Rifle Command|
|Role||Early unit production structure|
|Produced By||Combat Engineers|
The Special Rifle Command is a production center built by the Soviet Army in Company of Heroes 2.
Game Info Edit
Scout Sniper Edit
M3A1 Scout Car Edit
Penal Battalion Edit
The Special Rifle Command offers strong anti-infantry choices. However, apart from the Scout Sniper, these units do not scale well into the mid and late game.
The Scout Sniper can mount a reliable MP drain on the enemy. With two snipers per squad, it can survive sniper-on-sniper engagements better, but die to indirect fire.
The M3A1 Scout Car is often used with either a Combat Engineer or a Penal Battalion with a flamethrower. This combination is called a "Clown Car" and is very effective at clearing garrisons and chasing down retreating infantry.
The Penal Battalion is a strong close-range anti-infantry squad. When upgraded with flamethrowers, they become a powerful anti-garrison unit, especially with their Satchel Charges (campaign only). When upgraded with 2x anti-tank rifles, they become a good counter to early vehicle rushes and can be massed to take on heavier armor.