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T-34/76 Medium Tank
T34/76
the T-34/76 Medium Tank(taken from coh 2 wikia)
Army Soviet Army
Role Medium tank
Unit Cost 300Icon Manpower Small 300
90Icon Fuel Small 90
10Icon PopCap Small 10
Prereq. none
Produced By Mechanized Armor Kampaneya
Primary armament 76.2 mm F-34 Tank gun
Secondary armament 1x Hull Mounted DT Machine gun
Health 640Icon Health Small 640
Armor medium
Max. Speed 5.8 m/s
Abilities (2)
Ramming Maneuver
  • Costs nothing
  • Rams an enemy vehicle in an attempt to disable it
  • Requires a clear path


Secure Mode

  • Toggled ability
  • While active, the T-34/76 can capture territory, but weapons are disabled
  • Requires Veterancy 1


Prioritize Vehicles

  • Toggled ability
  • While active, T-34/76 holds fire against infantry and structures unless given an explicit command

The Russian T34/76 is a general-purpose medium tank; it carries a main gun capable of dealing damage to infantry as well as armor. The T-34/76, however, does not specialize in either role and is best supported when in combat. Its armor is rather mediocre and can be reliably penetrated by German AT weaponry. As a trade-off, the tank has good mobility and is fairly cheap; it's the cheapest unit out of the Mechanized Armor Kampaneya and is less expensive than general-purpose medium tanks of other factions.

Weapons

The T-34-76 is equipped with a main gun and two machine guns.

76.2 mm F-34 tank gun

The main gun deals 160 damage, has a penetration value of 100 and has a firing range of 40. The gun is not very effective against German armor due to these relatively subpar stats, but can still pack a punch, particularly when flanking. In numbers, this gun can take on heavy tanks. The gun has good accuracy and splash damage against infantry, but suffers a 50% scatter penalty when on the move (basically meaning it will be less accurate), like all other tanks (as of late 2013 december patch).

7.62 mm DT machine guns

The T-34-76 is equipped with a DT machine gun in its hull and another mounted coaxial to the main gun, providing anti-infantry support for the tank. If both are firing, they deal decent enough damage to infantry.

Abilities

Ramming Maneuver

  • Costs nothing
  • Activation: Target enemy vehicle

Upon activating this free ability, the driver will push the engine to maximum throttle and try to ram an enemy vehicle, essentially turning the T34/76 into a battering ram. The tank will always choose the shortest path possible (failure to get to the enemy vehicle will result in temporary engine breakdown). Ramming an enemy vehicle will cause one of the following effects to occur: crew shocked, light engine damage, heavy engine damage, immobilization or a destroyed main gun, ranging from the most likely to the most rare events. Regardless of failure or success, the T34/76 itself will suffer catastrophic engine damage and a broken main gun upon impact. Therefore, ramming is only recommended if the Soviet player is confident in winning the engagement and recovering the T-34, if the target is a heavy tank such as an Elefant or King Tiger, or as the final attack of a doomed tank crew.

Secure Mode

  • Costs nothing
  • Toggled ability
  • Disables weapons while active
  • Requires veterancy 1

A veterancy one ability that when toggled on, will make the tank capable of capturing points. Combat armaments are disabled for as long as the ability remains toggled on. However, while in this mode, enemy units cannot capture points the tank is within.

Prioritize Vehicles

  • Costs nothing
  • Toggled ability

This ability orders the tank to hold fire against infantry and structures unless given an explicit command. Tank engages vehicles as normal.

Veterancy

As a Soviet unit, the T-34/76 can gain three levels of Veterancy. Each level brings its own specific benefits, increasing the unit's combat potential and/or survivability.

Accumulation

The T-34/76 receives experience points for killing enemy units. Once it has accumulated a sufficient number of experience points, it will automatically advance to the next level of veterancy.

Bonuses

Veterancy1 CoH2 Level 1 Veterancy:
  • "Secure Mode" ability unlocked.
Veterancy2 CoH2 Level 2 Veterancy:
  • Reload time reduced
  • Turret rotation speed increased
Veterancy3 CoH2 Level 3 Veterancy:
  • Mobility increased
  • Reload time reduced

Strategy

The in-game version of the tank is arguably weaker than its real life version. Its main gun has trouble against other medium tanks. Its armor is mediocre. This means that the tank should not be treated as a sturdy main battle tank, capable of engaging everything while dishing out good damage. It simply isn't up to the task.

The primary use of this tank in the early parts of the game should be infantry support, used to destroy enemy machine guns and assist in destroying light vehicles. The tank is, however, vulnerable to anti-tank guns, and combined with other anti-tank units (such as panzer grenadiers) may ensure a swift destruction of said tank.

The tank may be of use in the late game when large numbers are amassed, using either sheer fire power to overwhelm opponents or ramming enemy tanks to disable their main guns, however, ramming enemy tanks is not advised most of the time (except to cripple an expensive heavy tank), as the destruction of the engine may leave it helpless against other enemies, while engineers may not be safe to repair the tank.

In late-game conflicts, the T-34-76 may be used in tandem with other tanks, counteracting the disadvantages of the other and vice-versa. Veteran T-34's may also be used as lone raiders, quickly attacking enemy units or bases from unexpected angles and then escaping.

Quotes

"T-34 crewed, loaded and ready."

Gallery

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