T-70 Light Tank
Role Medium support vehicle
Unit Cost

260Icon Manpower Small.png 260
70Icon Fuel Small.png 70

8Icon PopCap Small.png 8
Health 320Icon Health Small.png 320
Max. Speed 7 m/s

Overview Edit

Cheap and fast and fragile Soviet tank, has a Vehicle Crew Self Repair which costs 60 munitions, vehicle can still move during repair. (only available in campaign)

Effective against light armored vehicles, buildings and infantry.

Potentially effective against other tanks when used in large numbers and adequately supported with heavier tanks and half track with AA upgrade to protect from infantry armed with anti tank weapons. Can also be effective against AT guns if it can get close enough and away from its line of fire. However, the T-70 is no match against heavy tanks.

Later on, its best use is for its recon mode providing sight for longer range units while the T-34 tanks do the real fighting. With veterancy, the T-70 light tank can capture points in recon mode.

Compared to the Panzer II "Luchs" and the M5A1 Stuart, the T-70 is generally in between them in terms combat performance, gun penetration and rate of fire, and cost.

Abilities Edit

Crew Repair Edit

  • Costs 60Icon Munitions Small.png 60
  • Duration: 15 seconds
  • Cooldown: 45 seconds
  • Disables weapons while active
  • Requires damaged vehicle

The Crew Repair ability orders the crew of the T-70 to stop firing weapons and repair damage to their tank. This gives it staying power in the field independently of engineering units. It is advised to use this ability outside of combat, as it disables use of weapons while active. Only available in campaign.

Recon Mode Edit

  • Costs nothing
  • Toggled ability
  • Disables main gun while active

The Recon Mode ability orders the tank commander to open the hatch, increasing the sight range of the tank, while disabling its ability to fire the main gun. This can allow it to detect enemy units or emplacements without itself being detected, or sight for indirect fire units or units with long range. However, it is important to remember to return to combat mode upon engagement. In multiplayer, the T-70 light tank can capture territory points in this mode if at Veterancy rank 1.

Secure Mode Edit

  • Costs nothing
  • Toggled ability
  • Disables weapons while active
  • Requires veterancy 1

The Secure Mode ability allows the crew to capture strategic points, while disabling its weapons. This allows the tank to act as a harassment unit by capturing points independently of infantry. In multiplayer, secure mode in merged in recon mode so veterancy 1 T-70 light tanks automatically capture territory points while in recon mode. In multiplayer, this ability is merged with recon mode.

Prioritize Vehicles Edit

  • Costs nothing
  • Toggled ability

The Prioritize Vehicles ability orders the tank to hold fire against infantry and structures unless given an explicit command. The tank will attack vehicles as normal.

Veterancy Edit

As a Soviet unit, the T-70 Light Tank can gain three levels of Veterancy. Each level brings its own specific benefits, increasing the unit's combat potential and/or survivability.

Accumulation Edit

The T-70 Light Tank receives experience points for killing enemy units. Once it has accumulated a sufficient number of experience points, it will automatically advance to the next level of veterancy.

Bonuses Edit

Veterancy1 CoH2 Level 1 Veterancy:
  • "Secure Mode" ability unlocked.
Veterancy2 CoH2 Level 2 Veterancy:
  • Accuracy increased
  • Reload time decreased
Veterancy3 CoH2 Level 3 Veterancy:
  • Increased sight range
  • Increased mobility

Quotes Edit


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