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Wehrmacht Veterancy

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Wehrmacht acquires veterancy through the Kampfkraft Center, by spending resources - manpower and fuel - on one of the four veterancy groups: Infantry, Support, Vehicles and Tanks. Once bought, the veterancy bonuses are permanent and affect all existing and future units of that group, except for the King Tiger and Goliath Tracked Mine which do not receive veterancy bonuses at all.

Infantry Upgrades Edit

Level 1 - 100Icon Manpower Small.png 100, 30Icon Fuel Small.png 30
Level 2 - 300Icon Manpower Small.png 300, 50Icon Fuel Small.png 50
Level 3 - 300Icon Manpower Small.png 300, 70Icon Fuel Small.png 70

Volksgrenadier Squad Edit

Level 1 - Health regeneration +10.56/min
Level 2 - Received suppression -25%, received damage -5%, sight radius +10(total 45)
Level 3 - Maximum health +20%

Grenadier Squad Edit

Level 1 - Health regeneration +10.56/min
Level 2 - Upgrade to Elite Infantry Type
Level 3 - Maximum health +20%

Knight's Cross Holders Edit

Level 1 - Health regeneration +10.56/min, unlock "Fire Panzerfaust" ability
Level 2 - Received suppression -25%, received damage -5%
Level 3 - Maximum health +20%

Stormtrooper Squad Edit

Level 1 - Health regeneration +10.56/min
Level 2 - Upgrade to Elite Infantry Type
Level 3 - Maximum health +20%

Support Team Upgrades Edit

Level 1 - 100Icon Manpower Small.png 100, 20Icon Fuel Small.png 20
Level 2 - 200Icon Manpower Small.png 200, 40Icon Fuel Small.png 40
Level 3 - 250Icon Manpower Small.png 250, 50Icon Fuel Small.png 50

Pioneer Squad Edit

Level 1 - Health regeneration +10.56/min
Level 2 - Upgrade to Elite Infantry Type
Level 3 - Maximum health +20%, Battlefield repair ability(Less additional damage taken when repairing, automatically replaces standard repair ability)

MG42 Heavy Machine Gun Team Edit

Level 1 - Accuracy +25%, reload time -25%
Level 2 - Upgrade to Elite Infantry Type
Level 3 - Sight radius +15(total 50)

Gr.34 80mm Mortar Team Edit

Level 1 - Fire rate +25%, received damage -25%(only when in heavy cover)
Level 2 - Upgrade to Elite Infantry Type
Level 3 - Damage +50%

Nebelwerfer 41 Edit

Level 1 - Maximum speed +35%, barrage recharge time -10 seconds
Level 2 - Maximum health +15%, barrage recharge time -10 seconds
Level 3 - Damage +15%, barrage recharge time -10 seconds(60 seconds total)

Officer Edit

Level 1 - Health regeneration +10.56/min
Level 2 - Upgrade to Elite Infantry Type
Level 3 - Maximum health +20%

Sniper Edit

Level 1 - Health regeneration +10.56/min
Level 2 - Maximum health +20%, received suppression -50%
Level 3 - Fire rate +40%

Vehicle Upgrades Edit

Level 1 - 100Icon Manpower Small.png 100, 20Icon Fuel Small.png 20
Level 2 - 200Icon Manpower Small.png 200, 40Icon Fuel Small.png 40
Level 3 - 250Icon Manpower Small.png 250, 50Icon Fuel Small.png 50

Motorcycle Edit

Level 1 - Received damage -15%
Level 2 - Maximum health +15%
Level 3 - Received penetration -25%

Schwimmwagen Type 166 Edit

Level 1 - Received damage -15%
Level 2 - Maximum health +15%
Level 3 - Received penetration -25%

SdKfz 251 Half-track Edit

Level 1 - Received damage -25%, barrage recharge time(Walking Stuka upgrade only) -10 seconds
Level 2 - Maximum health +15%, weapon damage +20%, barrage recharge time(Walking Stuka upgrade only) -10 seconds
Level 3 - Received penetration -25%, barrage recharge time(Walking Stuka upgrade only) -10 seconds(60 seconds total)

Pak 38 50mm Anti-tank Gun Edit

Level 1 - Received damage -15%, received accuracy while moving -15%
Level 2 - Maximum health +15%, received accuracy while moving -15%
Level 3 - Weapon damage +15.5%, received accuracy while moving -20%

SdKfz 234 Armored Car Edit

Level 1 - Received damage -15%
Level 2 - Sight radius +10(total 45)
Level 3 - Main weapon damage +30%

88mm Flak 36 AT/AA Edit

Level 1 - Received damage -15%
Level 2 - Maximum health +15%
Level 3 - Received penetration -25%

Tank Upgrades Edit

Level 1 - 100Icon Manpower Small.png 100, 30Icon Fuel Small.png 30
Level 2 - 300Icon Manpower Small.png 300, 50Icon Fuel Small.png 50
Level 3 - 300Icon Manpower Small.png 300, 70Icon Fuel Small.png 70

Geschutzwagen Edit

Level 1 - Received damage -15%
Level 2 - Maximum health +15%, MG gunner added
Level 3 - Weapon reload time -25%

StuG IV Edit

Level 1 - Received damage -15%
Level 2 - Maximum health +15%, MG gunner added
Level 3 - Armored skirts added(reduce penetration/damage from infantry anti-tank weapons)

Ostwind Flakpanzer Edit

Level 1 - Received damage -15%
Level 2 - Maximum health +15%
Level 3 - Accuracy +40%

Panzer IV Edit

Level 1 - Received damage -15%
Level 2 - MG gunner added
Level 3 - Armored skirts added(reduce penetration/damage from infantry anti-tank weapons)

Panther Edit

Level 1 - Received damage -15%
Level 2 - MG gunner added
Level 3 - Armored skirts added (16% reduced penetration/damage from infantry anti-tank weapons)

StuH 42 Edit

Level 1 - Received damage -15%
Level 2 - Received penetration -15%, MG gunner added
Level 3 - Armored skirts added(reduce penetration/damage from infantry anti-tank weapons)

Tiger Edit

Level 1 - Received damage -15%
Level 2 - Maxiumum health +15%
Level 3 - Received penetration -25%

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